2016年11月17日 星期四

拉桿 變色

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
using System.Linq;
using System.Collections.Generic;

public class NewBehaviourScript : MonoBehaviour
{

    // Use this for initialization
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

    }

    public void myfun()
    {
        float rnum = 0, gnum = 0, bnum = 0;

        rnum = GameObject.Find("Slider").GetComponent<Slider>().value;
        Text mytxt = GameObject.Find("Text").GetComponent<Text>();
        mytxt.text = rnum.ToString();
        Image img = GameObject.Find("Image").GetComponent<Image>();
        img.color = new Color(rnum, 0.0F, 0.0F, 1.0F);// (紅red,綠green,藍blue

        gnum = GameObject.Find("Slider1").GetComponent<Slider>().value;
        Image img1 = GameObject.Find("Image1").GetComponent<Image>();
        img1.color = new Color(0.0F, gnum, 0.0F, 1.0F);

        bnum = GameObject.Find("Slider2").GetComponent<Slider>().value;
        Image img2 = GameObject.Find("Image2").GetComponent<Image>();
        img2.color = new Color(0.0F, 0.0F, bnum, 1.0F);
        Image img3 = GameObject.Find("Image3").GetComponent<Image>();
        img3.color = new Color(rnum, gnum, bnum, 1.0F);
    }



}

倒數計時

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace WindowsFormsApplication1
{
    public partial class Form1 : Form
    {
        DateTime dtNext;
        public Form1()
        {
         
            InitializeComponent();
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
   

TimeSpan MySpan = dtNext.Subtract(DateTime.Now); 

string diffHour = Convert.ToString(MySpan.Hours); 
string diffMin = Convert.ToString(MySpan.Minutes); 
string diffSec = Convert.ToString(MySpan.Seconds); 
label1.Text = "還有" + diffHour + " 時 " + diffMin + " 分 " + diffSec + " 秒 "; 
textBox1.Text =DateTime.Now.ToString();
        }

        private void Form1_Load(object sender, EventArgs e)
        {
            
            dtNext = DateTime.Now.AddHours(2);
            timer1.Start();
        }

        private void button1_Click(object sender, EventArgs e)
        {
   
            timer1.Enabled= true;
        }

        private void button2_Click(object sender, EventArgs e)
        {

            timer1.Enabled = false;

            

             
            
        }

        private void textBox1_TextChanged(object sender, EventArgs e)
        {
            
        }
    }
}